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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/WorkflowOrientedApp > API/Editor/UnrealEd/WorkflowOrientedApp/SModeWidget
Inheritance Hierarchy
- FSlateBaseNamedArgs
- TSlateBaseNamedArgs
- SModeWidget::FArguments
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/WorkflowOrientedApp/SModeWidget.h |
| Include | #include "WorkflowOrientedApp/SModeWidget.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SModeWidget >
Constructors
| Type | Name | Description | |
|---|---|---|---|
FArguments () |
Functions
| Type | Name | Description | |
|---|---|---|---|
| WidgetArgsType & | CanBeSelected
(
const TAttribute< bool >& InAttribute |
Can this mode ever be selected? | |
| WidgetArgsType & |
DirtyMarkerBrush
(
const TAttribute< const FSlateBrush* >& InAttribute |
||
| WidgetArgsType & | IconImage
(
const TAttribute< const FSlateBrush* >& InAttribute |
The image for the icon. | |
| WidgetArgsType & | OnGetActiveMode
(
const TAttribute< FName >& InAttribute |
The currently active mode, used to determine which mode is highlighted. | |
| WidgetArgsType & | OnSetActiveMode
(
const FOnModeChangeRequested& InDelegate |
The delegate that will be called when this widget wants to change the active mode. | |
| NamedSlotProperty< FArguments > | Slot for the always displayed contents. |
Typedefs
| Name | Description |
|---|---|
| WidgetArgsType |