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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/WorkflowOrientedApp > API/Editor/UnrealEd/WorkflowOrientedApp/SModeWidget > API/Editor/UnrealEd/WorkflowOrientedApp/SModeWidget/FArguments
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/WorkflowOrientedApp/SModeWidget.h |
| Include | #include "WorkflowOrientedApp/SModeWidget.h" |
WidgetArgsType & OnGetActiveMode
&40;
const TAttribute< FName > & InAttribute
&41;
Remarks
The currently active mode, used to determine which mode is highlighted.