Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UTextAssetCommandlet
| |
|
| Name |
FProcessingArgs |
| Type |
struct |
| Header File |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/TextAssetCommandlet.h |
| Include Path |
#include "Commandlets/TextAssetCommandlet.h" |
Syntax
struct FProcessingArgs
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bFilenameIsFilter |
bool |
|
Commandlets/TextAssetCommandlet.h |
|
| bIncludeEngineContent |
bool |
|
Commandlets/TextAssetCommandlet.h |
|
| bVerifyJson |
bool |
|
Commandlets/TextAssetCommandlet.h |
|
| CSVFilename |
FString |
|
Commandlets/TextAssetCommandlet.h |
|
| Filename |
FString |
|
Commandlets/TextAssetCommandlet.h |
|
| NumSaveIterations |
int32 |
|
Commandlets/TextAssetCommandlet.h |
|
| OutputPath |
FString |
|
Commandlets/TextAssetCommandlet.h |
|
| ProcessingMode |
ETextAssetCommandletMode |
|
Commandlets/TextAssetCommandlet.h |
|