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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UTextAssetCommandlet
| Name | FProcessingArgs |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/TextAssetCommandlet.h |
| Include Path | #include "Commandlets/TextAssetCommandlet.h" |
Syntax
struct FProcessingArgs
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bFilenameIsFilter | bool | Commandlets/TextAssetCommandlet.h | ||
| bIncludeEngineContent | bool | Commandlets/TextAssetCommandlet.h | ||
| bVerifyJson | bool | Commandlets/TextAssetCommandlet.h | ||
| CSVFilename | FString | Commandlets/TextAssetCommandlet.h | ||
| Filename | FString | Commandlets/TextAssetCommandlet.h | ||
| NumSaveIterations | int32 | Commandlets/TextAssetCommandlet.h | ||
| OutputPath | FString | Commandlets/TextAssetCommandlet.h | ||
| ProcessingMode | ETextAssetCommandletMode | Commandlets/TextAssetCommandlet.h |