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UGatherTextCommandlet: One commandlet to rule them all. This commandlet loads a config file and then calls other localization commandlets. Allows localization system to be easily extendable and flexible.
| Name | UGatherTextCommandlet |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextCommandlet.h |
| Include Path | #include "Commandlets/GatherTextCommandlet.h" |
Syntax
UCLASS (MinimalAPI)
class UGatherTextCommandlet : public UGatherTextCommandletBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCommandlet → UGatherTextCommandletBase → UGatherTextCommandlet
Structs
| Name | Remarks |
|---|---|
| FSplitPlatformConfig | Set of split-platform root paths that we will process in CleanupStalePlatformData |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| UsageText | const FString | Commandlets/GatherTextCommandlet.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bLegacyScheduler | bool | Commandlets/GatherTextCommandlet.h | ||
| bRunningInPreview | bool | Commandlets/GatherTextCommandlet.h | ||
| GatherTextPhases | FGatherTextCommandletPhase | The set of tasks this commandlet will run, distributed via a sequential set of phases | Commandlets/GatherTextCommandlet.h | |
| SplitPlatformConfigs | TMap< FString, FSplitPlatformConfig > | Commandlets/GatherTextCommandlet.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 Execute
(
const FString& Params, |
Internal implementation of Main that can be used to provide additional options when running embedded within another process | Commandlets/GatherTextCommandlet.h | |
UGatherTextCommandlet final
(
const FObjectInitializer& ObjectInitializer |
Commandlets/GatherTextCommandlet.h |
Overridden from UGatherTextCommandletBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Returns true if this commandlet should run during a preview run. | Commandlets/GatherTextCommandlet.h |
Overridden from UCommandlet
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 Main
(
const FString& Params |
Commandlets/GatherTextCommandlet.h |