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API > API/Editor > API/Editor/UnrealEd
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| Name |
FGatherTextCommandletPhase |
| Type |
struct |
| Header File |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextCommandlet.h |
| Include Path |
#include "Commandlets/GatherTextCommandlet.h" |
Syntax
USTRUCT ()
struct FGatherTextCommandletPhase
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ParallelTasks |
TArray< FGatherTextCommandletTask > |
Array of tasks in this phase that may run in parallel (if enabled); these will run after SequentialTasks |
Commandlets/GatherTextCommandlet.h |
|
| SequentialTasks |
TArray< FGatherTextCommandletTask > |
Array of tasks in this phase that need to run in sequence; these will run before ParallelTasks |
Commandlets/GatherTextCommandlet.h |
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