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API > API/Editor > API/Editor/UnrealEd
| Name | UEditorAnimCurveBoneLinks |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimCurveBoneLinks.h |
| Include Path | #include "Animation/EditorAnimCurveBoneLinks.h" |
Syntax
UCLASS (MinimalAPI)
class UEditorAnimCurveBoneLinks : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEditorAnimCurveBoneLinks
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UEditorAnimCurveBoneLinks
(
const FObjectInitializer& ObjectInitializer |
Animation/EditorAnimCurveBoneLinks.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AnimCurveMetaData | TWeakObjectPtr< UAnimCurveMetaData > | Animation/EditorAnimCurveBoneLinks.h | ||
| ConnectedBones | TArray< FBoneReference > | Animation/EditorAnimCurveBoneLinks.h |
|
|
| CurveName | FName | Animation/EditorAnimCurveBoneLinks.h |
|
|
| EditableSkeleton | TWeakPtr< class IEditableSkeleton > | Animation/EditorAnimCurveBoneLinks.h | ||
| MaxLOD | uint8 | Max (Lowest) LOD to evaluate to curve. | Animation/EditorAnimCurveBoneLinks.h |
|
| OnChange | FOnAnimCurveBonesChange | Animation/EditorAnimCurveBoneLinks.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Initialize
(
const TWeakPtr< class IEditableSkeleton > InEditableSkeleton, |
Animation/EditorAnimCurveBoneLinks.h | ||
virtual void Initialize
(
UAnimCurveMetaData* InAnimCurveMetaData, |
Animation/EditorAnimCurveBoneLinks.h | ||
void Refresh
(
const FSmartName& InCurveName, |
Animation/EditorAnimCurveBoneLinks.h | ||
void Refresh
(
const FName& InCurveName, |
Refresh current Connected Bones data | Animation/EditorAnimCurveBoneLinks.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Animation/EditorAnimCurveBoneLinks.h |