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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UEditorAnimCurveBoneLinks
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Initialize
(
const TWeakPtr< class IEditableSkeleton > InEditableSkeleton, |
Animation/EditorAnimCurveBoneLinks.h | ||
virtual void Initialize
(
UAnimCurveMetaData* InAnimCurveMetaData, |
Animation/EditorAnimCurveBoneLinks.h |
Initialize(const TWeakPtr< class IEditableSkeleton >, const FSmartName &, FOnAnimCurveBonesChange)
| Name | Initialize |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimCurveBoneLinks.h |
| Include Path | #include "Animation/EditorAnimCurveBoneLinks.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Animation/EditorAnimCurveBoneLinks.cpp |
virtual void Initialize
(
const TWeakPtr < class IEditableSkeleton > InEditableSkeleton,
const FSmartName & InCurveName,
FOnAnimCurveBonesChange OnChangeIn
)
Initialize(UAnimCurveMetaData *, const FName &, FOnAnimCurveBonesChange)
| Name | Initialize |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimCurveBoneLinks.h |
| Include Path | #include "Animation/EditorAnimCurveBoneLinks.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Animation/EditorAnimCurveBoneLinks.cpp |
virtual void Initialize
(
UAnimCurveMetaData * InAnimCurveMetaData,
const FName & InCurveName,
FOnAnimCurveBonesChange OnChangeIn
)