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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Tools > API/Editor/UnrealEd/Tools/FLegacyEdModeWidgetHelper
- FLegacyEdModeWidgetHelper::HandleClick()
- FDatabaseEdMode::HandleClick()
- FContextualAnimEdMode::HandleClick()
- FIKRetargetDefaultMode::HandleClick()
- FIKRigEditMode::HandleClick()
- FAnimNodeEditMode::HandleClick()
- FIKRetargetEditPoseMode::HandleClick()
- FEdMode::HandleClick()
- FDatabaseEdMode::HandleClick()
- FContextualAnimEdMode::HandleClick()
- FIKRetargetDefaultMode::HandleClick()
- FIKRigEditMode::HandleClick()
- FAnimNodeEditMode::HandleClick()
- FIKRetargetEditPoseMode::HandleClick()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Tools/LegacyEdModeWidgetHelpers.h |
Include | #include "Tools/LegacyEdModeWidgetHelpers.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Tools/LegacyEdModeWidgetHelpers.cpp |
virtual bool HandleClick
&40;
FEditorViewportClient &42; InViewportClient,
HHitProxy &42; HitProxy,
const FViewportClick & Click
&41;