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Unreal Engine C++ API Reference > Editor > AnimGraph > FAnimNodeEditMode
- FLegacyEdModeWidgetHelper::HandleClick()
- FEdMode::HandleClick()
- FAnimNodeEditMode::HandleClick()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimNodeEditMode.h |
Include | #include "AnimNodeEditMode.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/EditModes/AnimNodeEditMode.cpp |
virtual bool HandleClick
&40;
FEditorViewportClient &42; InViewportClient,
HHitProxy &42; HitProxy,
const FViewportClick & Click
&41;