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Unreal Engine C++ API Reference > Editor > UnrealEd > Toolkits > FModeToolkit
- FModeToolkit::OnToolEnded()
- FStaticMeshEditorModelingToolkit::OnToolEnded()
- FWidgetEditorToolPaletteToolkit::OnToolEnded()
- FScriptableToolsEditorModeToolkit::OnToolEnded()
- FBaseCharacterFXEditorModeToolkit::OnToolEnded()
- FModelingToolsEditorModeToolkit::OnToolEnded()
- FUVEditorModeToolkit::OnToolEnded()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Toolkits/BaseToolkit.h |
Include | #include "Toolkits/BaseToolkit.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Toolkits/BaseToolkit.cpp |
virtual void OnToolEnded
&40;
UInteractiveToolManager &42; Manager,
UInteractiveTool &42; Tool
&41;