Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Subsystems > API/Editor/UnrealEd/Subsystems/IAssetEditorInstance
- IAssetEditorInstance::GetLastActivationTime()
- UAssetEditor::GetLastActivationTime()
- SMiniCurveEditor::GetLastActivationTime()
- FAssetEditorToolkit::GetLastActivationTime()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Subsystems/AssetEditorSubsystem.h |
| Include | #include "Subsystems/AssetEditorSubsystem.h" |
double GetLastActivationTime&40;&41;