Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/SMiniCurveEditor
- IAssetEditorInstance::GetLastActivationTime()
- SMiniCurveEditor::GetLastActivationTime()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/MiniCurveEditor.h |
| Include | #include "MiniCurveEditor.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/MiniCurveEditor.cpp |
virtual double GetLastActivationTime&40;&41;