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Unreal Engine C++ API Reference > Editor > UnrealEd > Settings > UStructViewerSettings
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Settings/StructViewerSettings.h |
Include | #include "Settings/StructViewerSettings.h" |
Syntax
static SettingChangedEvent;
Remarks
Holds an event delegate that is executed when a setting has changed.