Navigation
API > API/Editor > API/Editor/UnrealEd
Inheritance Hierarchy
- FSlateControlledConstruction
- TSharedFromThis
- SWidget
- SCompoundWidget
- SAnimationCompressionSelectionDialog
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/AnimationEditorUtils.h |
| Include | #include "AnimationEditorUtils.h" |
Syntax
class SAnimationCompressionSelectionDialog : public SCompoundWidget
Remarks
Dialog to prompt user to select an animation compression settings asset.
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Construct
(
const FArguments& InArgs, |
||
| void | SetOnAssetSelected
(
const FOnAssetSelected& InHandler |
Sets the delegate handler for when an open operation is committed |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FArguments |
Typedefs
| Name | Description |
|---|---|
| FOnAssetSelected | Called from the Dialog when an asset has been selected. |