Navigation Unreal Engine C++ API Reference > Editor > UnrealEd Classes Type Name Description FComponentMaskParameter FDComponentMaskParameter FDFontParameters FEditorFontParameterValue FEditorMaterialLayersParameterValue FEditorParameterGroup FEditorParameterValue FEditorScalarParameterValue FEditorStaticComponentMaskParameterValue FEditorStaticSwitchParameterValue FEditorTextureParameterValue FEditorVectorParameterValue FScalarParameterAtlasData UDEditorDoubleVectorParameterValue UDEditorFontParameterValue UDEditorMaterialLayersParameterValue FMaterialLayersFunctions are no longer treated as material parameters, so this should maybe be refactored at some point. UDEditorParameterValue UDEditorRuntimeVirtualTextureParameterValue UDEditorScalarParameterValue UDEditorSparseVolumeTextureParameterValue UDEditorStaticComponentMaskParameterValue UDEditorStaticSwitchParameterValue UDEditorTextureParameterValue UDEditorVectorParameterValue UMaterialEditorInstanceConstant UMaterialEditorMeshComponent UMaterialEditorPreviewParameters UPreviewMaterial