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Unreal Engine C++ API Reference > Editor > UnrealEd > MaterialEditor
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/MaterialEditorInstanceConstant.h |
Include | #include "MaterialEditor/MaterialEditorInstanceConstant.h" |
Syntax
struct FEditorParameterGroup
Variables
Type | Name | Description | |
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TEnumAsByte< EMaterialParameterAssociation > | GroupAssociation | |
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FName | GroupName | |
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int32 | GroupSortPriority | |
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TArray< TObjectPtr< class UDEditorParameterValue > > | Parameters |
Constructors
Type | Name | Description | |
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