Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > MaterialEditor
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/MaterialEditorInstanceConstant.h |
Include | #include "MaterialEditor/MaterialEditorInstanceConstant.h" |
Syntax
struct FComponentMaskParameter
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
uint32: 1 | A | |
![]() |
uint32: 1 | B | |
![]() |
uint32: 1 | G | |
![]() |
uint32: 1 | R |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
|||
![]() |
FComponentMaskParameter
(
bool InR, |
Constructor |