Navigation
API > API/Editor > API/Editor/UnrealEd
Inheritance Hierarchy
- FSlateControlledConstruction
- TSharedFromThis
- SWidget
- SCompoundWidget
- ISocketManager
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ISocketManager.h |
| Include | #include "ISocketManager.h" |
Syntax
class ISocketManager : public SCompoundWidget
Functions
| Type | Name | Description | |
|---|---|---|---|
| TSharedPtr< ISocketManager > | CreateSocketManager
(
TSharedPtr< class IStaticMeshEditor > InStaticMeshEditor, |
Creates a socket manager instance. | |
| void | Deletes the selected socket. | ||
| void | Duplicate the selected socket | ||
| UStaticMeshSocket * | Retrieves the selected socket. | ||
| void | Request a rename on the selected socket | ||
| void | SetSelectedSocket
(
UStaticMeshSocket* InSelectedSocket |
Sets the selected socket. | |
| void | Updates the StaticMesh currently being edited |