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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/IPropertyAccessLibraryCompiler
| Type | Name | Description | |
|---|---|---|---|
| FPropertyAccessHandle | AddCopy
(
TArrayView< FString > InSourcePath, |
Add a copy to the property access library we are compiling | |
| int32 | AddCopy
(
TArrayView< FString > InSourcePath, |
Please use AddCopy with a context ID that returns a handle |