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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/CinematicExporter.h |
| Include | #include "CinematicExporter.h" |
Syntax
class INodeNameAdapter
Remarks
Adapter interface which allows finding the corresponding actor node name to act on sequencer.
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddFbxNode
(
UObject* InObject, |
||
| FString | GetActorNodeName
(
const AActor* InActor |
||
| fbxsdk::FbxNode * | GetFbxNode
(
UObject* InObject |