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API > API/Editor > API/Editor/UnrealEd
| Name | IActorEditorContextClient |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/IActorEditorContextClient.h |
| Include Path | #include "IActorEditorContextClient.h" |
Syntax
struct IActorEditorContextClient
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CanResetContext
(
UWorld* InWorld |
IActorEditorContextClient.h | ||
void CaptureActorEditorContextState
(
UWorld* InWorld, |
IActorEditorContextClient.h | ||
bool GetActorEditorContextDisplayInfo
(
UWorld* InWorld, |
IActorEditorContextClient.h | ||
TSharedRef< SWidget > GetActorEditorContextWidget
(
UWorld* InWorld |
IActorEditorContextClient.h | ||
FOnActorEditorContextClientChanged & GetOnActorEditorContextClientChanged() |
IActorEditorContextClient.h | ||
void OnExecuteActorEditorContextAction
(
UWorld* InWorld, |
IActorEditorContextClient.h | ||
void RestoreActorEditorContextState
(
UWorld* InWorld, |
IActorEditorContextClient.h |