Navigation
API > API/Editor > API/Editor/UnrealEd
| Name | EActorEditorContextAction |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Public/IActorEditorContextClient.h |
| Include Path | #include "IActorEditorContextClient.h" |
Syntax
enum EActorEditorContextAction
{
ApplyContext,
ResetContext,
PushContext,
PushDuplicateContext,
PopContext,
InitializeContextFromActor,
}
Values
| Name | Remarks |
|---|---|
| ApplyContext | |
| ResetContext | |
| PushContext | |
| PushDuplicateContext | |
| PopContext | |
| InitializeContextFromActor |