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Unreal Engine C++ API Reference > Editor > UnrealEd
Inheritance Hierarchy
- FRefCountedObject
- HHitProxy
- HWidgetAxis
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/UnrealWidget.h |
Include | #include "UnrealWidget.h" |
Syntax
struct HWidgetAxis : public HHitProxy
Remarks
Widget hit proxy.
Variables
Type | Name | Description | |
---|---|---|---|
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EAxisList::Type | Axis | |
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uint32: 1 | bDisabled |
Constructors
Type | Name | Description | |
---|---|---|---|
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HWidgetAxis
(
EAxisList::Type InAxis, |
Functions
Type | Name | Description | |
---|---|---|---|
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HHitProxyType * | GetType () |
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HHitProxyType * |
Overridden from HHitProxy
Type | Name | Description | |
---|---|---|---|
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bool | Method that specifies whether the hit proxy always allows translucent primitives to be associated with it or not, regardless of any other engine/editor setting. | |
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EMouseCursor::Type | Override to change the mouse based on what it is hovering over. |