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Unreal Engine C++ API Reference > Runtime > Core > Math
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/Axis.h |
Include | #include "Math/Axis.h" |
Syntax
namespace EAxisList
{
enum Type
&123;
None = 0,
X = 1,
Y = 2,
Z = 4,
Screen = 8,
XY = X | Y,
XZ = X | Z,
YZ = Y | Z,
XYZ = X | Y | Z,
All = XYZ | Screen,
ZRotation = YZ,
Rotate2D = Screen,
&125;
}
Values
Name | Description |
---|---|
None | |
X | |
Y | |
Z | |
Screen | |
XY | |
XZ | |
YZ | |
XYZ | |
All | |
ZRotation | Alias over Axis YZ since it isn't used when the z-rotation widget is being used |
Rotate2D | Alias over Screen since it isn't used when the 2d translate rotate widget is being used |
Remarks
Extended axis enum for more specialized usage.