Navigation
API > API/Editor > API/Editor/UnrealEd
Inheritance Hierarchy
- FRefCountedObject
- HHitProxy
- HLevelSocketProxy
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/LevelViewportClickHandlers.h |
| Include | #include "LevelViewportClickHandlers.h" |
Syntax
struct HLevelSocketProxy : public HHitProxy
Remarks
A hit proxy class for sockets in the main editor viewports.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< AActor > | Actor | ||
| TObjectPtr< USceneComponent > | SceneComponent | ||
| FName | SocketName |
Constructors
| Type | Name | Description | |
|---|---|---|---|
HLevelSocketProxy
(
AActor* InActor, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| HHitProxyType * | GetType () |
||
| HHitProxyType * |
Overridden from HHitProxy
| Type | Name | Description | |
|---|---|---|---|
| void | AddReferencedObjects
(
FReferenceCollector& Collector |