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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/HLevelSocketProxy
- HHitProxy::AddReferencedObjects()
- HLevelSocketProxy::AddReferencedObjects()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/LevelViewportClickHandlers.h |
| Include | #include "LevelViewportClickHandlers.h" |
virtual void AddReferencedObjects
&40;
FReferenceCollector & Collector
&41;