Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/HLevelSocketProxy
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/LevelViewportClickHandlers.h |
| Include | #include "LevelViewportClickHandlers.h" |
HLevelSocketProxy
&40;
AActor &42; InActor,
USceneComponent &42; InSceneComponent,
FName InSocketName
&41;