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API > API/Editor > API/Editor/UnrealEd
| |
|
| Name |
FbxSceneInfo |
| Type |
struct |
| Header File |
/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include Path |
#include "FbxImporter.h" |
Syntax
struct FbxSceneInfo
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bHasAnimation |
bool |
True if it has animation |
FbxImporter.h |
|
| bHasAnimationOnSkeletalMesh |
bool |
|
FbxImporter.h |
|
| FrameRate |
double |
|
FbxImporter.h |
|
| HierarchyInfo |
TArray< FbxNodeInfo > |
|
FbxImporter.h |
|
| MeshInfo |
TArray< FbxMeshInfo > |
|
FbxImporter.h |
|
| NonSkinnedMeshNum |
int32 |
Data for static mesh |
FbxImporter.h |
|
| SkinnedMeshNum |
int32 |
Data for skeletal mesh |
FbxImporter.h |
|
| TotalGeometryNum |
int32 |
Common data |
FbxImporter.h |
|
| TotalMaterialNum |
int32 |
|
FbxImporter.h |
|
| TotalTextureNum |
int32 |
|
FbxImporter.h |
|
| TotalTime |
double |
|
FbxImporter.h |
|
Functions
Public