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API > API/Editor > API/Editor/UnrealEd
| |
|
| Name |
FbxMeshInfo |
| Type |
struct |
| Header File |
/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include Path |
#include "FbxImporter.h" |
Syntax
struct FbxMeshInfo
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bIsSkelMesh |
bool |
|
FbxImporter.h |
|
| bTriangulated |
bool |
|
FbxImporter.h |
|
| FaceNum |
int32 |
|
FbxImporter.h |
|
| LODGroup |
FString |
|
FbxImporter.h |
|
| LODLevel |
int32 |
|
FbxImporter.h |
|
| MaterialNum |
int32 |
|
FbxImporter.h |
|
| MorphNum |
int32 |
|
FbxImporter.h |
|
| Name |
FString |
|
FbxImporter.h |
|
| SkeletonElemNum |
int32 |
|
FbxImporter.h |
|
| SkeletonRoot |
FString |
|
FbxImporter.h |
|
| UniqueId |
uint64 |
|
FbxImporter.h |
|
| VertexNum |
int32 |
|
FbxImporter.h |
|