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API > API/Editor > API/Editor/UnrealEd
Inheritance Hierarchy
- FWorldFoldersImplementation
- FWorldPersistentFolders
- FWorldTransientFolders
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/WorldFoldersImplementation.h |
| Include | #include "WorldFoldersImplementation.h" |
Syntax
class FWorldFoldersImplementation
Variables
| Type | Name | Description | |
|---|---|---|---|
| UWorldFolders & | Owner |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FWorldFoldersImplementation
(
UWorldFolders& Owner |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | |||
| bool | ContainsFolder
(
const FFolder& InFolder |
||
| UWorld * | GetWorld () |
||
| bool | RemoveFolder
(
const FFolder& InFolder, |
||
| bool | RenameFolder
(
const FFolder& InOldFolder, |