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Unreal Engine C++ API Reference > Editor > UnrealEd
Inheritance Hierarchy
- FPreviewScene
- FTickableEditorObject
- FThumbnailPreviewScene
- FMaterialThumbnailScene
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/ThumbnailHelpers.h |
Include | #include "ThumbnailHelpers.h" |
Syntax
class FMaterialThumbnailScene : public FThumbnailPreviewScene
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bForcePlaneThumbnail | Material being used for something that only makes sense to visualize as a plane (UI, particle sprites) |
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AStaticMeshActor * | PreviewActor | The static mesh actor used to display all material thumbnails |
Constructors
Type | Name | Description | |
---|---|---|---|
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Constructor |
Functions
Type | Name | Description | |
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void | SetMaterialInterface
(
UMaterialInterface* InMaterial |
Sets the material to use in the next CreateView() |
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bool | ShouldSetSeparateTranslucency
(
UMaterialInterface* InMaterial |
Overridden from FThumbnailPreviewScene
Type | Name | Description | |
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void | GetViewMatrixParameters
(
const float InFOVDegrees, |
FThumbnailPreviewScene implementation. |