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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FCompiledPropertyAccessHandle
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
IPropertyAccessCompiler.h |
|
|
|
IPropertyAccessCompiler.h |
|
FCompiledPropertyAccessHandle()
| |
|
| Name |
FCompiledPropertyAccessHandle |
| Type |
function |
| Header File |
/Engine/Source/Editor/UnrealEd/Public/IPropertyAccessCompiler.h |
| Include Path |
#include "IPropertyAccessCompiler.h" |
FCompiledPropertyAccessHandle()
FCompiledPropertyAccessHandle(int32, int32, EPropertyAccessHandleType)
| |
|
| Name |
FCompiledPropertyAccessHandle |
| Type |
function |
| Header File |
/Engine/Source/Editor/UnrealEd/Public/IPropertyAccessCompiler.h |
| Include Path |
#include "IPropertyAccessCompiler.h" |
FCompiledPropertyAccessHandle
(
int32 InId,
int32 InBatchId,
EPropertyAccessHandleType InType
)