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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FAssetEditorViewportPaneLayout
- FAssetEditorViewportPaneLayout::SaveLayoutString()
- FEditorViewportLayoutFourPanes::SaveLayoutString()
- FEditorViewportLayoutThreePanes::SaveLayoutString()
- TEditorViewportLayoutTwoPanes::SaveLayoutString()
- TEditorViewportLayoutTwoPanes::SaveLayoutString()
- TEditorViewportLayoutTwoPanes::SaveLayoutString()
- FEditorViewportLayoutOnePane::SaveLayoutString()
- FEditorViewportLayout2x2::SaveLayoutString()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/AssetEditorViewportLayout.h |
| Include | #include "AssetEditorViewportLayout.h" |
virtual void SaveLayoutString
&40;
const FString & LayoutString
&41; const