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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/TEditorViewportLayoutTwoPanes
- FAssetEditorViewportPaneLayout::SaveLayoutString()
- TEditorViewportLayoutTwoPanes::SaveLayoutString()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorViewportLayoutTwoPanes.h |
| Include | #include "EditorViewportLayoutTwoPanes.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorViewportLayoutTwoPanes.cpp |
virtual void SaveLayoutString
&40;
const FString & SpecificLayoutString
&41; const