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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorViewportLayoutOnePane
- FAssetEditorViewportPaneLayout::SaveLayoutString()
- FEditorViewportLayoutOnePane::SaveLayoutString()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorViewportLayoutOnePane.h |
| Include | #include "EditorViewportLayoutOnePane.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorViewportLayoutOnePane.cpp |
virtual void SaveLayoutString
&40;
const FString & SpecificLayoutString
&41; const