Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > Dialogs > SDlgPickPath > FArguments
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgPickPath.h |
Include | #include "Dialogs/DlgPickPath.h" |
WidgetArgsType & AllowReadOnlyFolders
&40;
bool InArg
&41;
Remarks
If true, read only folders will be displayed