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Unreal Engine C++ API Reference > Editor > UnrealEd > Dialogs > SDeleteAssetsDialog > FArguments
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Dialogs/SDeleteAssetsDialog.h |
Include | #include "Dialogs/SDeleteAssetsDialog.h" |
WidgetArgsType & WidthOverride
&40;
const TAttribute< FOptionalSize > & InAttribute
&41;
Remarks
When specified, the path box will request this fixed size.