Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets > API/Editor/UnrealEd/Commandlets/UGatherTextFromAssetsCommandlet
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromAssetsCommandlet.h |
| Include | #include "Commandlets/GatherTextFromAssetsCommandlet.h" |
Syntax
static const FString UsageText;