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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets > API/Editor/UnrealEd/Commandlets/UDerivedDataCacheCommandlet
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/DerivedDataCacheCommandlet.h |
| Include | #include "Commandlets/DerivedDataCacheCommandlet.h" |
Syntax
struct FCachingData
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bFirstPlatformIsSolo | If true, we wait to launch additional platforms until the first platform completes. | |
| double | LastTimeTested | The last time in seconds we tested whether the object is still compiling and/or called IsCachedCookedPlatformDataLoaded. | |
| TBitArray | PlatformIsComplete | Element n == IsCachedCookedPlatformDataLoaded has returned true for Commandlet->Platforms[n] |