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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UCommandlet
- UAssetRegUtilCommandlet
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/AssetRegUtilCommandlet.h |
| Include | #include "Commandlets/AssetRegUtilCommandlet.h" |
Syntax
class UAssetRegUtilCommandlet : public UCommandlet
Variables
| Type | Name | Description | |
|---|---|---|---|
| IAssetRegistry * | AssetRegistry |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UAssetRegUtilCommandlet
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | GenerateOrderFile
(
TMap< FString, int64 >& OutputOrderMap, |
||
| bool | GeneratePartiallyUpdatedOrderFile
(
const FString& OldOrderFilePath, |
Generate a new FOO which only takes partial update from new FOO files with input of an old FOO file and a new FOO file. | |
| bool | MergeOrderFiles
(
TMap< FString, int64 >& NewOrderMap, |
||
| void | RecursivelyGrabDependencies
(
TArray< FSortableDependencyEntry >& OutSortableDependencies, |
||
| void | ReorderOrderFile
(
const FString& OrderFilePath, |