Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets > API/Editor/UnrealEd/Commandlets/UAssetRegUtilCommandlet
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/AssetRegUtilCommandlet.h |
| Include | #include "Commandlets/AssetRegUtilCommandlet.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/AssetRegUtilCommandlet.cpp |
bool GeneratePartiallyUpdatedOrderFile
&40;
const FString & OldOrderFilePath,
const FString & NewOrderFilePath,
const FString & OutOrderFilePath,
const float PatchSizePerfBalanceFactor
&41;
Remarks
Generate a new FOO which only takes partial update from new FOO files with input of an old FOO file and a new FOO file.