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Unreal Engine C++ API Reference > Editor > UnrealEd
Classes
Type | Name | Description | |
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FAssetSourceFilenameCache | Class responsible for maintaing a cache of clean source file names (bla.txt) to asset data | |
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FPathAndMountPoint | Struct representing a path on disk, and its virtual mount point | |
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UAutoReimportManager | Deals with auto reimporting of objects when the objects file on disk is modified |