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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/AutoReimport > API/Editor/UnrealEd/AutoReimport/FAssetSourceFilenameCache
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/AutoReimport/AssetSourceFilenameCache.h |
Include | #include "AutoReimport/AssetSourceFilenameCache.h" |
FAssetRenamedEvent & OnAssetRenamed&40;&41;