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Unreal Engine C++ API Reference > Editor > UnrealEd > Animation
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEditorAnimBaseObj
- UEditorNotifyObject
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Animation/EditorNotifyObject.h |
Include | #include "Animation/EditorNotifyObject.h" |
Syntax
class UEditorNotifyObject : public UEditorAnimBaseObj
Remarks
Proxy object for displaying notifies in the details panel with event data included alongside UAnimNotify
Variables
Type | Name | Description | |
---|---|---|---|
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FAnimNotifyEvent | Event | The notify event to modify |
Constructors
Type | Name | Description | |
---|---|---|---|
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UEditorNotifyObject
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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void | InitialiseNotify
(
const FAnimNotifyEvent& InNotify |
Set up the editor object |
Overridden from UEditorAnimBaseObj
Type | Name | Description | |
---|---|---|---|
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bool | Copy changes made to the event object back to the montage asset |