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Unreal Engine C++ API Reference > Editor > UnrealEd > Animation > UEditorAnimCurveBoneLinks
Type | Name | Description | |
---|---|---|---|
void | Initialize
(
const TWeakPtr< class IEditableSkeleton > InEditableSkeleton, |
Please use Initialize that takes a FName | |
void | Initialize
(
UAnimCurveMetaData* InAnimCurveMetaData, |