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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/AHierarchicalLODVolume
- UObject::IsEditorOnly()
- AActor::IsEditorOnly()
- AHierarchicalLODVolume::IsEditorOnly()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/HierarchicalLODVolume.h |
Include | #include "HierarchicalLODVolume.h" |
virtual bool IsEditorOnly&40;&41; const
Remarks
Called during saving to determine if the object is forced to be editor only or not true if this object should never be loaded outside the editor