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Unreal Engine C++ API Reference > Editor > UMGEditor
Inheritance Hierarchy
- TSharedFromThis
- FWidgetTemplate
- FWidgetTemplateClass
- FWidgetTemplateBlueprintClass
- FWidgetTemplateImageClass
References
Module | UMGEditor |
Header | /Engine/Source/Editor/UMGEditor/Public/WidgetTemplate.h |
Include | #include "WidgetTemplate.h" |
Syntax
class FWidgetTemplate : public TSharedFromThis< FWidgetTemplate >
Remarks
The widget template represents a widget or a set of widgets to create and spawn into the widget tree. More complicated defaults could be created by deriving from this class and registering new templates with the module.
Variables
Type | Name | Description | |
---|---|---|---|
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FText | Name | The name of the widget template. |
Constructors
Type | Name | Description | |
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Constructor |
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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UWidget * | Create
(
UWidgetTree* Tree |
Constructs the widget template. |
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FText | GetCategory () |
The category this template fits into. |
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void | GetFilterStrings
(
TArray< FString >& OutStrings |
|
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const FSlateBrush * | GetIcon () |
Gets the icon to display for this widget template. |
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TSharedRef< IToolTip > | GetToolTip () |
Gets tooltip widget for this widget template. |
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FReply | The the action to perform when the template item is double clicked |