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Unreal Engine C++ API Reference > Runtime > SlateCore > Widgets
Inheritance Hierarchy
- IToolTip
- SToolTip
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Widgets/IToolTip.h |
Include | #include "Widgets/IToolTip.h" |
Syntax
class IToolTip
Remarks
Interface for tool tips.
Destructors
Type | Name | Description | |
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~IToolTip () |
Virtual destructor. |
Functions
Type | Name | Description | |
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TSharedRef< class SWidget > | AsWidget () |
Gets the widget that this tool tip represents. |
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TSharedRef< SWidget > | Gets the tool tip's content widget. | |
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bool | IsEmpty () |
Checks whether this tool tip has no content to display right now. |
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bool | Checks whether this tool tip can be made interactive by the user (by holding Ctrl). | |
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void | OnClosed () |
Called when the tooltip widget is closed and the tooltip is no longer needed. |
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void | OnOpening () |
Called when the tooltip widget is about to be requested for opening. |
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void | OnSetInteractiveWindowLocation
(
FVector2D& InOutDesiredLocation |
Allows an interactive tooltip to adjust and/or change its window location on open, as interactive tooltips don't update the tooltip window to follow the cursor position. |
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void | Resets the tooltip to its default without a content widget. | |
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void | SetContentWidget
(
const TSharedRef< SWidget >& InContentWidget |
Sets the tool tip's content widget. |