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API > API/Editor > API/Editor/UMGEditor > API/Editor/UMGEditor/FWidgetBlueprintEditor
- FAssetEditorToolkit::InitToolMenuContext()
- FBlueprintEditor::InitToolMenuContext()
- FWidgetBlueprintEditor::InitToolMenuContext()
References
| Module | UMGEditor |
| Header | /Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditor.h |
| Include | #include "WidgetBlueprintEditor.h" |
| Source | /Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditor.cpp |
virtual void InitToolMenuContext
&40;
FToolMenuContext & MenuContext
&41;
Remarks
Add context objects for menus and toolbars