Navigation
Unreal Engine C++ API Reference > Editor > UMGEditor > FWidgetBlueprintEditor
- IToolkit::GetToolkitFName()
- FAssetEditorToolkit::GetToolkitFName()
- FBlueprintEditor::GetToolkitFName()
- FWidgetBlueprintEditor::GetToolkitFName()
References
Module | UMGEditor |
Header | /Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditor.h |
Include | #include "WidgetBlueprintEditor.h" |
Source | /Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditor.cpp |
virtual FName GetToolkitFName&40;&41; const
Remarks
Returns the invariant name of this toolkit type